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It’s very easy to shape a room exactly the way you want with a few clicks.
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Build mode is a breeze to use in The Sims 4.īuild mode in The Sims 4 is probably my favourite of the entire series. When you’re trying to get a quick bite to eat before work, this can be quite an annoyance. I’ve had my sims eating and talking for hours before. The only difficulty with this is that this does sometimes make takes more difficult to complete because it takes them that much longer to complete.
SIMS 4 EXPANSIONS LAZY GAME REVIEWS UPDATE
It’s an amazing update and something that makes tasks a lot easier to complete.
SIMS 4 EXPANSIONS LAZY GAME REVIEWS TV
I can watch TV on the treadmill while talking to another sim. Sims can even multi-task now doing up to 3 tasks at once. There are many risk/reward scenarios like this in the game and it’s really nice to be able to have that kind of depth that wasn’t there in previous games. There are also certain events that occur that will require you to make a quick choice that may affect your mood like taking on a lazy co-workers tasks at work. This unlocks some gourmet dishes that you can make and adds a little diversity to a simple part of the game. My sim has gotten fairly good at cooking and has unlocked the gourmet cooking skill.
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The skill system has also been expanded upon. My very bare house at the start of my Sims 4 experience. It’s something that makes this game feel that much more organic than its predecessors. These moods give your sims access to special actions for a limited time like going to hide from the world in bed if you’re embarrassed. For example, if a sim gets a promotion, they may feel confident whereas if they flirt and get shot down, they may feel embarrassed. I compare moods to short buffs that change the way a sim acts for a short period of time. That’s not to say they don’t affect the game as moods have now been introduced. The comfort and environment needs cease to exist. The needs system in The Sims 4 received perhaps the biggest overhaul. There are preset colours for each item and if your favourite isn’t there, you’re out of luck. The one issue I have is that you can’t just colour things exactly what you want to anymore. It works incredibly well and allows you to create much more detailed sims than ever before.
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There are no more sliders, it’s more of a drag and mold system where you click and drag to mold different parts of the body and facial structure. This system is a lot easier to create a sim molded to your exact liking. The Sims 4 starts out with the brand new version of Create-A-Sim. The new Create A Sim allows you to create unique sims by dragging each body part as you want it to look. I’ll be doing separate reviews on the expansions at a later date. The Sims 4 has also included 3 expansion packs so far as well as a plethora of game and stuff packs, but we’ll be talking more the base game and how it has evolved until now. The Sims 4 has followed this formula pretty well so far releasing in 2014, 5 years after the release of The Sims 3. Instead of releasing brand new games every year, they release a new game about every 4-5 years historically with expansion packs in between. The Sims had an interesting way of creating new content. Of course, then I wanted a bunch of expansions to add more to the game and the addiction just went on from there. It was amazing to see my little character live out the life that I created for him in meticulous fashion. You could do pretty much anything in The Sims. I was instantly hooked on this life simulator. My parents allowed me to get both the base game and the Livin’ Large expansion pack. I remember first seeing The Sims back in 2000 when I had one of those Scholastic flyers in grade school. *A copy of this game was provided to FYIG by EA for review purposes* Today on FYIG, we take a look at The Sims 4 and how the base game has evolved (staying away from expansions) since it released in September 2014.